Rakugo Project Devlog #1/25
Hi everyone, welcome to 1st devlog of Rakugo Project in year 2025. If you find my projects useful, you can support the project via Patreon. Thank you very much, if you decided to do!
Rakugo Game Template 1.2 Release
@theludovyc brings us new RGT 1.2 Release.
What’s Changed
- Fix #19 by @theludovyc in https://github.com/rakugoteam/Rakugo-Game-Template/pull/22
From PauseMenu in game, when go back from MainMenu or quit the game, a popup appears to ask to save before continue
- Fix #21 by @theludovyc in https://github.com/rakugoteam/Rakugo-Game-Template/pull/24
MainMenu script is easier to extends
- Fix #20 by @theludovyc in https://github.com/rakugoteam/Rakugo-Game-Template/pull/23
New saves appear in main menu when we go back from game after save
Full Changelog: https://github.com/rakugoteam/Rakugo-Game-Template/compare/1.1…1.2
Rakugo Nodes 1.1 Release
- fixed toggle mode in button group
- removed
radio_mode
export var as it was almost the same as settingbutton_group
- added Utils script
Godot Icons Fonts 1.2 Release
- Update Rakugo-Nodes to 1.1
- fix FontIconCheckButton and FontIconButton toggle mode
- add 0.5 delay to
add_to_dock()
to fix dock init - fix updating Icons and Label settings on change in nodes
What will be in next AdvancedText Release
Slowly working, already working on a new Release of AT, some of these corrections/new features I have developed as part of other projects.
In Upcoming next AdvancedText Release will have
- Add support for Godot Icons Fonts Its replace support for: Godot Material Icons and Emojis For Godot
- Rewrite AdvancedTextButton to be based on ButtonContainer from Rakugo-Nodes
- Better Markdown parser.
- Better/Fixed Hints that can be themed and use AdvancedText
See you soon in next devlog!