Rakugo Project Devlog #27: Rakugo Game Template Alpha and other news
Hi everyone, welcome to 6th devlog in year 2024. It is the 27th devlog of Rakugo Project. I’m happy to announce few new exacting stuff:
- We started working on VisualNovelKit
- Release of Rakugo Game Template Alpha
- Release of AdvancedText 2.0 Hotfix 1
VisualNovelKit
We just stared to porting it to Godot 4.1+ and to use version of our addons. Little part was ported, but it will change a lot soon, as it will be used our other new project that we announce to day Rakugo Game Template as it base.
Here is a video of current version in action:
Rakugo Game Template
Rakugo Game Template is new project made by @salty64 and @theludovyc. It is inspired by the GGT of Crystal-bit and the GGT of Maaack. This Godot’s project aiming to provide a way to make games easily.
Features
- Main Menu with Play, Options, Credits and Exit buttons
- Options Menu to set audio, resolutions, and inputs
- Loading Screen between each loads
- Transitions between each scenes
- Game Template Scene with a Pause Menu and a End Menu (Win/Loose)
- Pause Menu with Resume, Restart, Options, Main Menu, and Exit Buttons
- End Menu with Restart, Main Menu and Exit Buttons
- Scene Loader use it to load and change scene easily
- UI Sounds Manager handle the UI sounds in one place
You can download it Alpha from github repo.
Here are few videos of Template in action:
AdvancedText 2.0 Hotfix 1
This is a small hotfix that fixes bug that made hard to set
_text
and text
values back to empty in AdvancedTextLabel and other addon’s nodes.
It is ready to download
See you next Week or soon.